Method : com.fs.()Ĭom.: Failed calling methodĪt .(SerializationMembers.java:110)Īt .(AbstractReflectionConverter.java:78)Īt .nvert(AbstractReferenceMarshaller.java:69)Īt .nvertAnother(TreeMarshaller.java:58)Īt .nvertAnother(TreeMarshaller.java:43)Īt .AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)Īt .(AbstractCollectionConverter.java:66)Īt .(CollectionConverter.java:74)Īt .AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)Īt .(AbstractReflectionConverter.java:274)Īt .reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)Īt .reflection.AbstractReflectionConverter$2. Error message: [Falled calling method - Debugging information - message cause-exception: cause-message method-: Failed calling method: null Ok com.fs. eplace ().Ĭause-exception : Which has been identified, and addressed in some cases:Īfter using the ClearCommands 1.0.c mod “csmartClear” command, I got this error message when trying to save again: Error saving game. (Unknown Source)Īt com.fs.starfarer.ui.impl.StandardTooltipV2$9.public.float(Unknown Source)Īt com.fs.starfarer.ui.impl.StandardTooltipV2$9.beforeShown(Unknown Source)Īt com.fs.o00000(Unknown Source)Īt com.fs.(Unknown Source)Īt com.fs.(Unknown Source)Īt com.fs.(Unknown Source)Īt com.fs.(Unknown Source)Īt com.fs.(Unknown Source)Īt com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) (Unknown Source)Īt com.fs.starfarer.ui.P.super(Unknown Source)Īt com.fs.oOOo.addIconFor(Unknown Source)Īt com.fs.oOOo. With, also clears station fleets (does not destroy the station entity).Ģ628658 ERROR com.fs. – Īt com.fs.starfarer.ui.A.new.super(Unknown Source)Īt com.fs.starfarer.ui.A.new. With, clears every modular ship in the star system, regardless of refit source (still excludes the above). Excludes player fleet, stations, bounties and quest fleets (if they are marked important). Denotes modular ships as such when listing them.Ĭlears all modular ships with the VariantSource.REFIT in the star system ( If a range is specified, lists them in the range in the star system. Lists all Fleets and their fleet members in the star system. Excludes stations, bounties and quest fleets (if they are marked important). Requires either the Faction ID or the Faction name as argument. This is the nuclear option, use with caution.Ĭlears the fleets of a specific faction. Excludes stations, bounties, quest fleets, fleets with the “orbiting” assignment, trading fleets, and task forces.Ĭlears all fleets in the sector. Mostly useful to get more info if a specific faction is misbehaving.Ĭhecks for factions with abnormal fleet count, and tries to clear them while attempting to skip any fleets with an impact on the campaign experience. This is useful to monitor the worst offenders of fleet bloat, and might be useful when checking for the cause of stutter.ĭisplays a report with information on the specific faction fleets. Displays a report with information on the fleets currently in the game.
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